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<p style="font-size:13px;">'''Trained Skills: Pick 4:''' Acrobatics, Athletics, Endurance, Heal, History, Intimidate, Perception, Stealth</p> |
<p style="font-size:13px;">'''Trained Skills: Pick 4:''' Acrobatics, Athletics, Endurance, Heal, History, Intimidate, Perception, Stealth</p> |
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+ | [[Category:Dfgdfgd]] |
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=='''Class Features:''' (These things need flavor names)== |
=='''Class Features:''' (These things need flavor names)== |
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<p style="font-size:13px;">'''The Best Offense:''' The Bastion can treat Light Shields and Heavy Shields as weapons with the following properties:</p> |
<p style="font-size:13px;">'''The Best Offense:''' The Bastion can treat Light Shields and Heavy Shields as weapons with the following properties:</p> |
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− | <p style="font-size:13px;"> Prof. <span class="Apple-tab-span" style="white-space:pre"> </span>Dmg.<span class="Apple-tab-span" style="white-space:pre"> </span> Range<span class="Apple-tab-span" style="white-space:pre"> </span> Properties</p> |
+ | <p style="font-size:13px;"> Prof. <span class="Apple-tab-span" style="white-space:pre"> </span>Dmg.<span class="Apple-tab-span" style="white-space:pre"> </span> Range<span class="Apple-tab-span" style="white-space:pre"> </span> Properties</p> |
<p style="font-size:13px;">Light Shield: <span class="Apple-tab-span" style="white-space:pre"> </span> +3<span class="Apple-tab-span" style="white-space:pre"> </span> 1d8<span class="Apple-tab-span" style="white-space:pre"> </span> 10/20 1-hand, Light thrown</p> |
<p style="font-size:13px;">Light Shield: <span class="Apple-tab-span" style="white-space:pre"> </span> +3<span class="Apple-tab-span" style="white-space:pre"> </span> 1d8<span class="Apple-tab-span" style="white-space:pre"> </span> 10/20 1-hand, Light thrown</p> |
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<p style="font-size:13px;">Miss: no damage, and the target takes a penalty to the attack roll equal to your Dexterity modifier.</p> |
<p style="font-size:13px;">Miss: no damage, and the target takes a penalty to the attack roll equal to your Dexterity modifier.</p> |
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+ | <pre style="font-size:13px;"><span style="font-family:Helvetica,Arial,sans-serif;">pre, code {</span></pre> |
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− | |||
+ | border-radius:4px; |
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− | <p style="font-size:13px;">{{Infobox |
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+ | -moz-border-radius:4px; |
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− | |Box title = Ricochet Bastion Attack 1 |
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+ | -webkit-border-radius:4px; |
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− | |caption = At-Will*Martial, Weapon |
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+ | box-shadow:2px 3px 2px #888888; |
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− | |Row 1 title = Standard, Ranged |
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+ | -moz-box-shadow:2px 3px 2px #888888; |
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− | |Row 1 info = Target: One creature |
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+ | -webkit-box-shadow:2px 3px 2px #888888; |
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− | |Row 2 info = Attack: Dex vs. AC |
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+ | } |
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− | |Row 3 title = dfgdf |
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+ | |||
− | |Row 3 info = Hit: 1[W] + dex modifier damage, and you may repeat this attack against a second target within 5 squares of the original target that you can see and the original target has line of sight to. The shield returns to your hand after this attack is resolved.}}</p> |
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+ | pre:hover, code:hover { |
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+ | width: 953px; |
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+ | } |
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==='''Ricochet '''Lvl. 1 Bastion attack=== |
==='''Ricochet '''Lvl. 1 Bastion attack=== |
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<p style="font-size:13px;">At-will; martial, weapon</p> |
<p style="font-size:13px;">At-will; martial, weapon</p> |